EDIT : There is a timing issue on the web version, we highly recommend playing the .exe if you encounter problems. 

It's a rhythm-based action game inspired by the classic vibe of Patapon, developed with Godot and infused with retro Super Nintendo-style graphics and sounds. In this game, players guide a spaceship through battles by hitting rhythmic beats to activate attacks and maneuvers.

It is our first game and gamejam overall, so it might not be perfect but we made it with love.


Technical notes about gameplay :

  • Use the keyboard keys A, B, X, Y
  • You will see the combos available next to the two sides of the screen
  • You have to keep track of the rythm otherwise you won't be able to help the ship
  • Be aware of the crystal movements and noises, it will warn you from incoming attacks. When it shakes, an attack is coming, when it blinks and shakes, it will throw a shockwave, you cannot escape this but you can shield up !

Combo list (in case you might not see them clearly):

  • A - X - A - X -> Launch rocket
  • X - X - Y - A -> Activate shield
  • A - A - X - A -> Dodge up
  • A - A - Y - B -> Dodge down


—Credits—

SFX & Music : Sageyo

Art : Legeaf

Programming : Nabzvecr

Download

Download
TIMIS.exe 100 MB

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